Not a big issue, even if it isn't ideal, as it didn't seem to effect visible track level geometry. Noticed some very minor pop in such as the tops of trees as you take some corners. While a large portion of the car isn't rendered, the game is intense enough that you're never looking around admiring your car. I have not felt so much as a twinge in dirt VR. I occasionally get a little wobbly in games such as rigs or RE, although rarely physically ill, and experience some stomach drop, which I like, in drive club.
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